When Where Panzer Iv F2s Delivered to the Germans in North Africa

Pz.Kpfw. IV Ausf. H

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AnnoG81_Pz_IV_AusfH.png

Overview
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[Client Values; Actual values in

]

373,000Credits Cost
600 126 HP Hit Points
24.52/26 14.41/28 t Weight Limit

Crew

  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader

Mobility

350 440 hp Engine Power
40/18 km/h Speed Limit
30 32 deg/s Traverse
14.27 30.53 hp/t Power/Wt Ratio
No No Pivot

Armor

// mm Hull Armor
50/30/30 50/30/30 mm Turret Armor

Armament


{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||


{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||

AP/APCR/HE


{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||


{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||

AP/HEAT/HE

Shells

70/2800/38

120/4000/128

Shell Cost
110/110/175 350/350/410 HP Damage
103/139/38 64/104/53 mm Penetration


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13.95 r/m

Standard Gun

Reload Times
Nominal: 4.3 s
50% Crew: 5.33 s
75% Crew: 4.65 s
100% Crew: 4.12 s
Rammer: 3.71 s
Vents: 4.03 s
Both: 3.63 s
Both and BiA: 3.55 s
Both and Max Crew %:3.4 s

See Crew, Consumables, or Equipment for more information.


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7.5 r/m

Standard Gun

Reload Times
Nominal: 8 s
50% Crew: 9.91 s
75% Crew: 8.65 s
100% Crew: 7.67 s
Rammer: 6.9 s
Vents: 7.5 s
Both: 6.75 s
Both and BiA: 6.6 s
Both and Max Crew %:6.33 s

See Crew, Consumables, or Equipment for more information.

Rate of Fire


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1534.5

Standard Gun

Using Shell Type 1 (110 Damage):

Theoretical Damage Per Minute
Nominal DPM: 1534.5
50% Crew: 1238.6
75% Crew: 1419
100% Crew: 1600.5
100% Crew
Vents: 1636.8
Rammer: 1778.7
Both: 1818.3
Both and BiA: 1859
Both and Max Crew %:1939.3

Advantageous Damage Per Minute
First-shot DPM: 1644.5
50% Crew: 1348.6
75% Crew: 1529
100% Crew: 1710.5
100% Crew
Rammer: 1888.7
Vents: 1746.8
Both: 1928.3
Both and BiA: 1969
Both and Max Crew %:2049.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (110 Damage):

Theoretical Damage Per Minute
Nominal DPM: 1534.5
50% Crew: 1238.6
75% Crew: 1419
100% Crew: 1600.5
100% Crew
Vents: 1636.8
Rammer: 1778.7
Both: 1818.3
Both and BiA: 1859
Both and Max Crew %:1939.3

Advantageous Damage Per Minute
First-shot DPM: 1644.5
50% Crew: 1348.6
75% Crew: 1529
100% Crew: 1710.5
100% Crew
Rammer: 1888.7
Vents: 1746.8
Both: 1928.3
Both and BiA: 1969
Both and Max Crew %:2049.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2441.25
50% Crew: 1970.5
75% Crew: 2257.5
100% Crew: 2546.25
100% Crew
Vents: 2604
Rammer: 2829.75
Both: 2892.75
Both and BiA: 2957.5
Both and Max Crew %:3085.25

Advantageous Damage Per Minute
First-shot DPM: 2616.25
50% Crew: 2145.5
75% Crew: 2432.5
100% Crew: 2721.25
100% Crew
Rammer: 3004.75
Vents: 2779
Both: 3067.75
Both and BiA: 3132.5
Both and Max Crew %:3260.25

See here, here, or here for more information.


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2625

Standard Gun

Using Shell Type 1 (350 Damage):

Theoretical Damage Per Minute
Nominal DPM: 2625
50% Crew: 2117.5
75% Crew: 2425.5
100% Crew: 2737
100% Crew
Vents: 2800
Rammer: 3041.5
Both: 3108
Both and BiA: 3178
Both and Max Crew %:3314.5

Advantageous Damage Per Minute
First-shot DPM: 2975
50% Crew: 2467.5
75% Crew: 2775.5
100% Crew: 3087
100% Crew
Rammer: 3391.5
Vents: 3150
Both: 3458
Both and BiA: 3528
Both and Max Crew %:3664.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (350 Damage):

Theoretical Damage Per Minute
Nominal DPM: 2625
50% Crew: 2117.5
75% Crew: 2425.5
100% Crew: 2737
100% Crew
Vents: 2800
Rammer: 3041.5
Both: 3108
Both and BiA: 3178
Both and Max Crew %:3314.5

Advantageous Damage Per Minute
First-shot DPM: 2975
50% Crew: 2467.5
75% Crew: 2775.5
100% Crew: 3087
100% Crew
Rammer: 3391.5
Vents: 3150
Both: 3458
Both and BiA: 3528
Both and Max Crew %:3664.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (410 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3075
50% Crew: 2480.5
75% Crew: 2841.3
100% Crew: 3206.2
100% Crew
Vents: 3280
Rammer: 3562.9
Both: 3640.8
Both and BiA: 3722.8
Both and Max Crew %:3882.7

Advantageous Damage Per Minute
First-shot DPM: 3485
50% Crew: 2890.5
75% Crew: 3251.3
100% Crew: 3616.2
100% Crew
Rammer: 3972.9
Vents: 3690
Both: 4050.8
Both and BiA: 4132.8
Both and Max Crew %:4292.7

See here, here, or here for more information.

Damage Per Minute

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0.41 m

With 50% Crew: 0.508 m
With 75% Crew: 0.443 m
With 100% Crew: 0.393 m
With BiA: 0.384 m
With BiA and Vents:0.376 m
Maximum possible: 0.361 m

For more details, see Crew

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0.55 m

With 50% Crew: 0.681 m
With 75% Crew: 0.595 m
With 100% Crew: 0.527 m
With BiA: 0.516 m
With BiA and Vents:0.505 m
Maximum possible: 0.484 m

For more details, see Crew

Accuracy

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2.3 s

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents:2.11 s
With both and GLD:1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment

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2.3 s

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents:2.11 s
With both and GLD:1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment

Aim time
44 44 deg/s Turret Traverse
360° Gun Arc
-10°/+20° -10°/+20° Elevation Arc
130 70 rounds Ammo Capacity

General

20 20  % Chance of Fire
340 m 350 m View Range
310 m 710 m Signal Range

Values are Stock - click for Top Values are Top - click for Stock

V

AnnoG81_Pz_IV_AusfH.png

373000

The Pz.Kpfw. IV Ausf. H is a German tier 5 medium tank.

The G variant of the Pz. IV was produced starting in May 1942. In April 1943 production began on the H variant—eventually the most massively produced version of the Pz. IV. The Ausf. H shared the upgraded gun of the Ausf. G, and utilized a single 80-mm front glacis plate instead of layered plates. A new transmission slightly reduced vehicle speed but was more reliable. The tanks of this variant also featured side screens, 5–8 mm thick, on the hull and turret sides. A total of 3,774 vehicles of the Ausf. H were built.

This tank is in essence a long range M4 Sherman, combining excellent accuracy with good gun depression, vision, and rate of fire. While not as fast as the the Pz.Kpfw. III/IV, the Pz.kpfw. IV is still about as mobile as the M4 (as well as having better hp/weight ratio), and has the option of 2 top guns: the accurate 7.5cm KwK 40 L/48 gun, or a superior 10.5cm KwK L/28 howitzer compared to the Sherman's.

An interesting fact about this tank is that the pre patch 8.0 PZ IV (with the Schmalturm and L/70) was one of the very first tanks modeled in the game, along with the Tiger, T-34, and others.

The Pz.Kpfw. IV Ausf. H leads to the VK 30.01 (P).

When Where Panzer Iv F2s Delivered to the Germans in North Africa

Source: http://wiki.wargaming.net/en/Tank:G81_Pz_IV_AusfH

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